Say Goodbye to the Era of Flat Screens
The transition from 2D to 3D as spatial computing expands mixed reality tech.
Photo Source: LinkedIn
In recent months, we’ve transitioned away from metaverse content, but we’ve been looking out for new developments worth sharing with all of you. We finally found a new breakthrough that we believe will transform mixed reality tech: spatial computing.
What is spatial computing?
Think of this concept as the transition from 2D to 3D. Spatial computing refers to the use of digital technology to create seamless interactions between augmented, virtual and mixed realities. By sending an input from a physical space, such as tracking eye movement, voice controls or hand gestures, you can now receive output from a computer or device.
This eliminates the need for touch screens, typing or machines in fixed locations. Say goodbye to the era of the flat screen!
How does spatial computing work?
Well, the answer to this is a bit complicated, but this type of technology has already been built. According to Every, “To produce a believable mixed-reality experience, you need to do two things: generate images that appear real, and display these images in synchronization with the natural head, eye, and body movements of the user.” Based on the definition of spatial computing, that sounds like a pretty direct response, but it can only be done with precise optics, electrical engineering, chip design, graphics and display systems.
The challenge is making this a seamless interaction by coordinating eye and body movement. For example, if a user turns their head, the image or graphic they are looking at must also change in the same perspective. Taking it a step further, this must be done at a speed so fast that the user can’t perceive new images being rendered on the screen. For a more in-depth look at this process, check out the following article by Every.
Apple Vision Pro
Unless you’re living under a rock, I bet you’ve heard Apple’s latest launch: Apple Vision Pro. This new headset is the best example of incorporating spatial computing. This device intends to seamlessly blend digital content with the physical world by displaying a fully 3D interface controlled by a user’s eyes, hands and voice. As long as the headset is charged, you’re ready to go. No computer or phone is required.
Photo Source: Apple
Following news of the Vision Pro launch in June, we wrote an article detailing everything you need to know, including features, competitors, price and release date. Check out the link below to learn more about the Vision Pro.
Ethical Concerns
While breakthroughs in mixed reality tech are exciting, it’s important to analyze the ethical concerns of new innovations.
Is it psychologically safe to take on the role of avatars?
Will society transition to life confined in mixed reality as opposed to the physical world?
Should children be allowed to use these new technologies?
These are all questions to consider as we enter a new era of tech. The Don’t Count Us Out Yet team believes that spatial computing and the emergence of headsets will be a very impactful launch, similar to launches of the computer and the iPhone. We think people can become easily reliant on this technology in the same pattern as these previous devices, integrating it into both their daily and work lives. We don’t believe spatial computing will advance the metaverse further than headsets, and we think interoperability remains the next obstacle for the metaverse to overcome.
Best,
Ariana for the Don’t Count Us Out Yet Team